Game rules
Tallvix game rules
These plain-language rules explain available modes, when a round starts, when the balance changes, what happens after a connection loss and how to report a disputed result.
Game-rule sections General rules come first, followed by the terms of each available game.
01 Game modes
02 Bet and result
03 How a win is determined
04 If the connection is lost
05 Fair play and restrictions
06 Disputed result
07 WINDJAMMER 3
01
Game modes
Games open from your account. Before starting, you can always see which mode is selected and which bet will be used.
DEMO uses game credits only and never changes coin balance, cashback, payouts or operation history. COINS mode uses the available balance and does not allow a bet above the current amount. The minimum and maximum bet, allowed step and available actions are shown before a round starts. If a mode is temporarily unavailable, a new round cannot be started in that mode.
02
Bet and result
One confirmed action starts one round. The bet and result of that round appear in history.
Check the selected mode and bet amount before starting. A repeated click must not create a second round or charge the same bet twice. A rejected or cancelled action is not shown as a win. History shows the actual bet, result, balance change and completion time.
03
How a win is determined
The outcome appears after a game action according to the rules of the selected game. A user cannot assign or change the result.
The paytable shows which combinations and events award a prize. RTP is a long-term calculated measure and never promises a win, return or result for an individual round. Every new round has its own result; a previous streak does not guarantee the next outcome. A completed result does not change after a page reload or when history is opened again.
04
If the connection is lost
Closing the tab or losing the connection does not change a completed result and must not charge the bet again.
After reconnecting, open round history and check your balance. Do not press the start button repeatedly while the page restores the connection. If the round was completed, its single result remains in history. If no result appears, contact support with the game, approximate time and bet amount.
05
Fair play and restrictions
Bots, automation, exploiting defects, collusion and extra accounts used for an unfair advantage are prohibited.
Do not attempt to bypass a bet limit, selected mode or result. Do not artificially create rounds, cashback, experience, rating or partner credits. A suspicious result may be excluded from rankings and sent for review. Report a discovered defect to support and stop using it.
06
Disputed result
If a result or balance change raises a question, send a request through the support section.
Include the game name, approximate time, bet amount and what the page displayed. Never share your password, two-factor code or payment details. If a balance correction is required, it appears as a separate operation in history. Conduct and reporting are also covered by the community rules.
07
WINDJAMMER 3
Build a strong poker hand across three deals: after each deal, keep the cards you need with HOLD and use Joker as a wild card. A winning hand lets you collect the payout or enter the eight-step Double Road. High pairs advance Mini Bonus, while the paytable always shows the exact multiplier for your current bet.
Build the final hand across three deals. After each of the first two deals, HOLD can be changed for every card. Choose a bet, start the deal and mark cards with the HOLD controls. Available bet: from 1 to 10,000 coins, in steps of 1 coin. The game has a calculated RTP of 92.2% and cashback of 0.5% on an accepted bet. DEMO starts with 100 credits and resets to 100 below 10.